Why?

These have been developed for fun, out of curiosity (for nonlinear dynamics) and also as a sort of methodological practice.

About games

All the games here are non-commercial from their very core to their skin. All you need is a regular deck of 52 cards with a couple of jokers, and sometimes a hat or some other ordinary items.

There are 10 main categories: Trick / Rummy / Combat / Outplay-n-Collect / Cheat-n-Doubt / Hide-n-Seek / Role / Puzzle / Solitaire / Layout. In addition some games may feature (or only have) a Team mode.